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NCAA Football 09 | 
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| From: Electronic Arts Category: Video Games
List Price: $49.99 Buy New: $42.00 You Save: $7.99 (16%)
New (29) Used (9) from $32.99
Avg. Customer Rating: 27 reviews Sales Rank: 469
Platform: Playstation 3 ESRB: Everyone Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 20 years Operating System: PlayStation 3 Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 15461 Model: 15461 UPC: 014633154610 EAN: 0014633154610 ASIN: B00160JSGK
Release Date: July 15, 2008 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand new; still in shrink wrap!!
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| Features:
| • | Wide Open and Authentic College Style Gameplay | | • | College Atmosphere & Pageantry | | • | Home Field Advantage with new mini-game components | | • | All-new Mascot Mode | | • | Improved recruiting system in Dynasty mode |
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| Editorial Reviews:
Product Description Brings college pigskin action back with a new break away animation mechanic that will allow increased maneuverability on the field / ESRB E for Everyone
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| Customer Reviews: Read 22 more reviews...
No improvement here... October 16, 2008 I'll be short and sweet. I'm a big fan of EA's NCAA football franchise but this lastest issue basically sucks. Game enjoyment I gave a 2 because they got rid of the sideline camera view and the motion capture doesn't seem as life like anymore. Players seem to glide along as they run instead of running along the ground. I don't like the way the play calling system is set up either, they should have stuck with the old one. The game gets a 3 overall because the stadium graphics are better. But man, you sacrifice game play for better stadium graphics? Hmmm...I think I'm done with this series.
Line up the quarters for an arcade-style experience October 7, 2008 Relative to previous versions of NCAA Football, this game is a non-challenging, dumbed-down shell of a football simulator that looks really pretty.
EA Sports' long-time slogan "If it's in the game, it's in the game" used to mean something when it came to it's college football franchise. I'm not talking about mascots, cheerleaders & marching bands either.
After having played the last 5 or 6 annual versions of NCAA Football on the PlayStation 2, this was the first year I moved "up" to the PlayStation 3 version. I was expecting to get the same challenging, addictive game-play that I've grown to love and look forward to every season. I counted on getting a high-tech, mechanically correct football simulator with the motor of this next-generation console powering eye-popping graphics and speeding up the lag sometimes experienced when things got really busy on the field. Basically, I expected everything good about the PS2 version from last year but better, brighter, sharper & faster.
I could not have been more disappointed.
EA has taken it's PS3 version and ran in the wrong direction like Jim Marshall's wrong-way run, tossing the ball into the air thinking they've scored a touchdown when all they've done is taken a huge step backwards in an apparent attempt to either attract or appease the average video game player.
Their idea of "wide-open" game-play is basically to simplify everything so that even if you're an 8-year-old or a drunken college kid at a Saturday night couch burn...err...party, you can still put up a decent fight against a more experienced player.
A perfect example of what I'm talking about is the way the quarterback is controlled. In NCAA Football 08 for the PS2, the quarterback would drop back and you had multiple choices of what to do from that point. If you had a linebacker barreling down on you, you could flick the right stick left or right and side-step the guy making him grab at dead air while you continued on looking to make a play. You could pull the ball down and run like Vince Young or fake that run and wing a pass back across the field to an open running back. Or, you could pump fake and then call a receiver back to you and thread the needle between two defenders but being careful because if you didn't guide the ball in with the required aim, it might get picked off.
There was a challenge. It was something you had to practice to get good at. Just like real football. In this PlayStation 3 version of NCAA Football 09, you drop back as the QB, and....that's basically it. You find a receiver and throw. No skill needed. Press one of the receiver buttons. You do have the option of pressing the R2 button which makes the QB speed up a bit to elude defenders but he's always got the ball in a ready to pass pose or you can pump fake with the right stick but, trust me, it isn't the same at all. It's easy. It was designed to be easy. That's what I totally hate about this game. It's no longer a simulation of a great American sport. They've turned it into (at least in this version) an arcade-style, WWE-type free-for-all with guys flying and flipping with the program focusing more on "celebrate with the mascot" or showing cheerleaders on the sidelines instead of actually being a challenge that requires skill, knowledge & practice. For some of us, that's the entertainment. If I wanted a video game that looked like a professional wrestling arcade game, guess what? I'd go to an arcade or buy the latest Sonic the Hedgehog or this year's NFL Blitz or NFL Street.
NCAA Football from EA Sports used to be THE game. It's sad to see the direction they are taking it. Perhaps when no one buys next year's version, they'll start to listen and understand just exactly who it was that made this game the hit it is every year. It's not your "casual" game-player. It's the hardcore football fan who likes to be challenged instead of "entertained" by the glitz & glamour of computer-generated cheerleaders and mascots.
Great Graphics-Mediocre Gameplay October 1, 2008 I had been playing the PS2 version of this game since 2004. I was disappointed with the PS2's 09 game. So, I went out and bought a PS3 and this game. I was not overly impressed. The graphics are excellent, the stadiums and background are very good. I have been to Camp Randall Stadium in Madison, Wisconsin dozens of times. It was like sitting in the upper deck again, looking out across the city. I didn't find the gameplay to be much better than the PS2. The Dynasty mode is decent. The recruiting is a little more involved than the PS2, but not that complicated that it makes you go nuts. The ESPN crew is there, along with the cheerleaders. But there is no campus challenge, no 'cheat' bonus pennants to use if your QB is getting sacked to much, or your team has fumbleitis. Movement seems to be in slow motion, and like they are running on ice, or suspended a few inches off the ground. The Campus Legend mode leaves a lot to be desired. No ESPN crew or cheerleaders (just the team mascot). You only control your player. If you aren't the QB the CPU calls the plays, and rather stupidly. The CPU will frequently call pass plays on second and one, and third and one. With a small lead, with a few minutes left in a game it calls pass plays. I was playing WR, and the CPU called six straight HB screen passes. That's basically watching the game play it'self, no interaction. In fact it can be very BORING. Give play calling back to the user, you EA Sports morons!!! Forget being a defensive player in Campus Legend. No matter how high you raise the AI in your favor over the CPU, your defender seems to be very slow and can't free themselves from a blocker no matter what you do. Passing is a little messed up game wide. The QB's will complete 75% to 80% of thier passes. But they can't seem to throw long, or ever overthrow a receiver. Hopefully future versions of the PS3 game will improve. At $60 it better, or I will be hanging onto my old PS2 games.
NCAA Football 09 September 7, 2008 0 out of 1 found this review helpful
I really like the NCAA Football series so this game was a must have for me. With all new animations added to this year's version it definitely tops last years version.
Online Dynasties ROCK! September 3, 2008 2 out of 3 found this review helpful
I am taking a break from my busy online NCAA 09 dynasty schedule to write a review of this awesome game. This version of NCAA is leaps and bounds better then previous versions due to the addition of online dynasties. Yes, they have also upgraded the graphics, added the cheerleaders and put nice little touches in like tight rope runs down the sidelines and kickoff teams stretching and prepping.
But the big news here is the online dynasties *you can still do offline dynasties too and even convert an online dynasty into an offline one. You choose a team and build that team through recruiting and winning games. You make promises to incoming recruits and redshirt players and you make sure you are under the 70 player limit. This was only available offline before. Taking dynasties online has propelled this game to a new level. You are now playing someone, season after season and chasing not only the National Championship but Conference Championships and Rivalry wins.
I have the new Madden too and while Madden has online leagues they are nothing like online dynasties. In Madden you choose a team, and if you want, do a draft for your entire team. Then in Madden you play whatever other player you want to in your league. Not so in NCAA 09. You start with the current players your team has in real life and while you can drop and add non conference games you are locked into your team's conference schedule. Of the 2, I currently play NCAA 90% of the time.
Here is my breakdown of the game:
PROs
-Graphics -Gameplay and commentators are realistic -ONLINE DYNASTIES with up to 12 players!!! -You can voice chat with everyone in your dynasty while you are logged into the main area. -A few more penalties then last year making it a little more realistic -Controls are the same as last year and same as Madden -Many more audible options then before-Specific plays plus Play Types (run,quick pass, cover 2 etc) as well as O Line slide to counter D Line shfits -A tremedous amount of detail that does a great job of emulating real college football atmosphere -All the Bowl games and Tons of Rivalry Game hardware to win and store in your "shrine" -Ability to upload your favorite play movies to your profile at EA Sports World
Cons -Not all team mascots are in the game -Team rankings for some teams are arguably wrong. -Sometimes defensive players just stand there and don't go after the ball carrier. -There is a weird new "bobble" run that I am not sure if its a bug or not but sometimes your ball carrier runs like he has a wedgie -99 speed receivers can't outrun 91 speed CBs and safeties -You can sim games that are blowouts so you don't sit there through a boring game. However when you sim you are much more likely to have injuries that can have serious effects on your team. -AI games are pretty much wins. Being beat by the CPU is a rarety
There are some bugs that were supposed to be addressed in a second and final patch that was released on August 29. Unfortunately it did not address some of the more serious problems and even created a new one. A major bug in the online dynasty is that in the offseason your best couple of undergraduate players will want to go to the NFL draft or even transfer to another school if they are reserves and have a good rating because they want to start. You can talk them out of it. Well there is a bug that even though you talk them out of leaving, when you complete the offseason they leave anyway. Well this can be devastating to your team when your key players leave. Patch 2 was supposed to fix it and it didn't. Since Patch 2 there is a new bug. In shotgun plays TEs and CBs will line up in slot positions. Hopefully EA Sports will release another patch soon to fix these bugs.
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